inlight

Lighting for Real-Time


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Light detection is the core problem of photorealistic AR applications.

Our aim is to perform realistic real-time renderings based on the lighting in the real-world environment.

Technology


Image-Based Lighting

Efficient, high-quality natural lighting using omnidirectional images captured with built-in cameras on your devices.

Physically Based Rendering

Photorealistic rendering based on the principles of physics including energy conservation, Fresnel reflections, self-shadowing and masking of surfaces.

Real-Time Performance

Rendering reflects the changes in the environment in real-time, which is made possible with the techniques like Spherical Harmonics Representation and Monte Carlo Integration.

Material Simulation

Materials rendered with their true colors and true sizes depending on the specifications of the devices.

Documents